Monster Hunter Wilds’ Second Open Beta Still Faces Performance Issues

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Summary
  • "PC players face performance issues, including polygon glitches, despite some improvements since the first beta."
  • "Capcom reassures fans that most technical improvements will be in the final game, not the beta."

The second open beta for Monster Hunter Wilds has arrived, giving fans another chance to explore the next major installment of Capcom’s acclaimed series. However, it has also brought back some familiar challenges. Notably, PC players are still experiencing performance issues, including the persistent polygon glitches that appeared during the first beta. Although there have been some improvements, it’s clear Capcom still has work to do before the official release.

The Competition Intensifies in 2025

Monster Hunter: Return of the Polygon
byu/BoraxTheBarbarian inMonsterHunter

With Grand Theft Auto 6 still on track for a Fall 2025 release, the year is shaping up to be competitive for blockbuster game launches. Among the most eagerly awaited titles is Monster Hunter Wilds, which has already shown its potential during the successful first open beta. The beta highlighted Wilds’ scale and ambition to become a major hit but also revealed technical issues, especially for PC players.

PlayStation 5 users mostly enjoyed a smooth experience in the first beta, although some voiced concerns about the lack of hitstop, an issue Capcom has yet to address. On the other hand, PC gamers faced numerous graphical and performance problems, raising concerns about the game’s optimization at launch.

The Second Beta and Ongoing Issues

After the first beta, Capcom reassured fans that the build was outdated and the full release would be more polished. Many players hoped the second open beta—launched earlier today—would showcase these improvements. Unfortunately, this hasn’t been the case.

According to a report from GamesRadar+, the second beta appears to be based on the same build as the first, meaning many issues persist. A quick glance at the Monster Hunter Wilds subreddit shows players still encountering the infamous polygonal monsters from the first beta. Although these issues are slightly less common this time, they remain frustrating for those seeking a smoother experience.

Capcom anticipated this reaction and included a note in the second beta clarifying that most technical improvements will appear in the final game. While this is reassuring, it does little for those eager to see how well the game will perform on their hardware before the official release.

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The Path to Launch

With Monster Hunter Wilds set to release later this month, Capcom faces pressure to deliver a polished final product. Betas are designed to test servers and mechanics, not to serve as a precise preview of launch performance. However, given the history of some AAA releases launching with significant optimization issues, fans have reason to be cautious.

For now, anyone planning to play Monster Hunter Wilds on PC should prepare for potential issues during the beta. Hopefully, Capcom’s assurances will hold true, and these problems will be resolved by the time the full game arrives. Otherwise, we might witness another highly anticipated title struggling at launch due to technical shortcomings. Let’s hope that’s not the case.

Will you play Monster Hunter Wilds despite technical issues?

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GameHunt
1 month ago

It’s great to hear that “Monster Hunter Wilds” shows potential to be a major hit, despite the technical issues in the beta. Betas are a good opportunity for developers to fine-tune the game before release, and it’s reassuring that Capcom plans to address these performance problems for the final version. Let’s hope the full launch delivers a smooth experience for everyone!